Tonnage Change
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Tonnage Change
At this moment, all Clan faction drop decks have been raised from 255 tonnes to 260 tonnes. https://mwomercs.com/news/2016/01/1450-clan-faction-play-tonnage-changes
RTSThunder- The Anti-Memer
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Re: Tonnage Change
Yes, that totally did not defeat the purpose of raising tonnage limits in the first place...
Blitz- Ace Reborn
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Re: Tonnage Change
But look here now Blitz, obviously, this means that any thinking/sacrifices regarding how to maximize tonnage for either side is taken out! Next up: tonnage increased to 400 tons for both sides...Blitz wrote:Yes, that totally did not defeat the purpose of raising tonnage limits in the first place...
Admin- Admin
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Re: Tonnage Change
Well, clans would still be in the better state. The Direwolf is superior to the King Crab.Firecrafter wrote:Next up: tonnage increased to 400 tons for both sides...
Blitz- Ace Reborn
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Re: Tonnage Change
At this point they just need to go back to the original values. 4x Ebon Jaguars? No plox.
Hardin4188- Moderator of Moderation
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Re: Tonnage Change
I think at this point, going to the point vs. lance system can save it. It is apparent they can't balance the tonnage with an equal number of players on both sides.Hardin4188 wrote:At this point they just need to go back to the original values. 4x Ebon Jaguars? No plox.
Admin- Admin
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